Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > Sardelac Sanitarium

Notices

Closed Thread
 
Thread Tools Display Modes
Old Oct 27, 2009, 11:20 PM // 23:20   #1
Academy Page
 
Join Date: Jan 2007
Guild: Neo Trinity Fighters
Profession: N/R
Advertisement

Disable Ads
Default Return of the Necromancer

A hardcore gw necromancer has come one last time to share his idea on the necromancer, comes at the news that the necromancer maybe removed from gw2. So here is the suggestion.

Basically Each race should have a minion class, but make it completely different depending on the race.

In the case of asura, they should contruct golems rather than summoning anything.

In the case of char they should have beast masters as they are esentially beasts themselves, only capable of having more than one beast at a time.

In the case of sylvari they should have ritualists, as the affinity to a positve form of the dead kinda suits em.

In the case of humans they should have necromancers, as that type of art is always associated with humans and human zombies.

The way the necromancer could work, is that they could maybe have to collect bones to summon the dead, and then be able to use so many to summon certain zombie. Also they could make it that a necromancer can store undead in a vault or tomb underground, or possibly even a different dimension for later. Also as a necromancer they could maybe control minions in total up to double their level, and maybe create undead dragons like rotscale.

In the case of norn you could have phantom or wisp summoners, or even summon stuff from the underworld and grenths domain...

Also whether a race uses guns or bows for range combat could depend on the race, some could even use spears.

Like maybe humans or asura using guns, char spears or axes, sylvari bows, norns throwing hammers? Or just split it human and asura guns, the rest bows?
Vorianatriedes is offline  
Old Oct 28, 2009, 12:43 AM // 00:43   #2
Frost Gate Guardian
 
Join Date: Dec 2006
Guild: The Mirror of Reason [SNOW]
Profession: P/W
Default

Im pretty sure it's already been stated that professions are NOT race-specific.
samerkablamer is offline  
Old Oct 28, 2009, 01:07 AM // 01:07   #3
Furnace Stoker
 
MagmaRed's Avatar
 
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
Default

This is a forum for GW suggestions. If you want to suggest things for a game that isn't even out yet, go to the GW2 forums.

And currently, they haven't said anything about classes. Only races have been announced. Maybe wait until you hear details about it from official sources before suggesting things.
MagmaRed is offline  
Old Oct 28, 2009, 01:16 AM // 01:16   #4
Atra esterní ono thelduin
 
Eragon Zarroc's Avatar
 
Join Date: Jan 2008
Location: Madness Incarnate
Guild: [Duo]
Profession: W/P
Default

Primordus Visions

The equivilant of Sardelac on the guildwars2guru.com website for suggestions of what GW2 should be like.
Eragon Zarroc is offline  
Old Oct 28, 2009, 01:51 AM // 01:51   #5
Frost Gate Guardian
 
Join Date: Dec 2006
Guild: The Mirror of Reason [SNOW]
Profession: P/W
Default

Quote:
Originally Posted by MagmaRed View Post
This is a forum for GW suggestions. If you want to suggest things for a game that isn't even out yet, go to the GW2 forums.

And currently, they haven't said anything about classes. Only races have been announced. Maybe wait until you hear details about it from official sources before suggesting things.
It is in the FAQ on the guildwars2 wiki.

Q: Will professions have racial restrictions?

A: All professions will be available to all races.
samerkablamer is offline  
Old Oct 28, 2009, 01:59 AM // 01:59   #6
Desert Nomad
 
Xenex Xclame's Avatar
 
Join Date: Mar 2006
Guild: DPX
Profession: R/
Default

I think she(he?) is mostly refferin got the fact that we do not know if all the profesions we have now will be in GW2,personally i hope not.All professions will be available to all races,could just as well just mean the core 6.
Xenex Xclame is offline  
Old Oct 28, 2009, 03:45 AM // 03:45   #7
Academy Page
 
war330's Avatar
 
Join Date: Aug 2008
Guild: [BonD]
Profession: Mo/E
Default

shouldnt this be on gw2 forums and not here?
war330 is offline  
Old Oct 28, 2009, 06:49 AM // 06:49   #8
Forge Runner
 
drkn's Avatar
 
Join Date: Jan 2009
Location: Wrocław, Poland
Guild: Midnight Mayhem
Profession: Me/
Default

Quote:
In the case of norn you could have phantom or wisp summoners, or even summon stuff from the underworld and grenths domain...
Quote:
Like maybe humans or asura using guns, char spears or axes
someone has to catch up and read some about the lore.


Quote:
Also as a necromancer they could maybe control minions in total up to double their level, and maybe create undead dragons like rotscale.
one of the dumbest ideas seen so far.



Quote:
Q: Will professions have racial restrictions?

A: All professions will be available to all races.
still, we don't know if it's the kind of 'necromancer for all the races' or 'summoner for all the races'; is it 'bishop for everyone' (asura bishop, wtf?) or just 'a healer profession for everyone'.
drkn is offline  
Old Oct 28, 2009, 08:09 AM // 08:09   #9
Academy Page
 
Join Date: Feb 2008
Location: Pittsburgh PA
Guild: [UWSC]
Profession: N/Rt
Default

So how did you find out that necro's are out of the game has anet announced it or hinted around at it? I love my necro. that would suck if they did take them out
Crux X is offline  
Old Oct 28, 2009, 11:13 AM // 11:13   #10
EXCESSIVE FLUTTERCUSSING
 
Kattar's Avatar
 
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
Default

Quote:
Originally Posted by Eragon Zarroc View Post
Primordus Visions

The equivilant of Sardelac on the guildwars2guru.com website for suggestions of what GW2 should be like.
Thanks.

Closed.
__________________
All seems lost now, but still we must fight on.
Kattar is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 08:25 AM // 08:25.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("